Roll Formulas
Actor Properties
Abilities
Note: Replace the
*in any of the following formulas with one of the ability scores offered by the system:strength,dexterity,constitution,intelligence,wisdom, orcharisma.
@abilities.*.value- Ability score@abilities.*.mod- Ability modifier@abilities.*.dc- DC for this ability, calculated using8 + proficiency + modifier
Attributes
@attributes.ac.value- Current armor class@attributes.attunement.value- Number of currently attuned items@attributes.attunement.max- Maximum number of attuned items allowed@attributes.dead.success- Number of death save successes rolled@attributes.dead.failure- Number of death save failures rolled@attributes.encumbrance.max- Maximum carrying capacity@attributes.encumbrance.value- Current carried weight@attributes.exhaustion- Current level of exhaustion@attributes.hd.d.*.value- Number of hit dice available of a certain size (replace*with a certain die size)@attributes.hp.value- Current hit points@attributes.hp.damage- Amount of damage taken@attributes.hp.temp- Current temporary hit points@attributes.hp.max- Maximum hit points@attributes.initiative.mod- Initiative modifier@attributes.luck.value- Current number of luck points@attributes.proficiency- Proficiency bonus
Skills
Note: Replace the
*in any of the following formulas with one of the skills offered by the system:acrobatics,animalHandling,arcana,athletics,deception,history,insight,intimidation,investigation,medicine,nature,perception,performance,persuasion,religion,sleightOfHand,stealth, orsurvival.
@proficiencies.skills.*.mod- Skill modifier@proficiencies.skills.*.passive- Skill passive value
Progression
@progression.level- Overall character level@progression.classes.*.levels- Levels in a specific class, with the class identifier in place of*@progression.xp.value- Current XP@progression.xp.min- Minimum XP for the character’s current level@progression.xp.max- XP required to advance to next level
Spellcasting
Note: Replace the
*in any of the following formulas with a spell slot: eithercircle-1for a specific circle orpactfor pact slots.
@spellcasting.dc- Spellcasting DC of the spellcasting class with the highest ability.@spellcasting.maxCircle- Maximum spell circle cast-able by the character across all classes@spellcasting.slots.*.max- Max slots@spellcasting.slots.*.spent- Spent slots@spellcasting.slots.*.value- Available slots
Traits
@traits.movement.base- Base movement@traits.movement.types.*- Movement of specific type (replace*withwalk,climb,fly,swim, orburrow)@traits.senses.types.*- Distances of certain senses (replace*withdarkvision,keensense,tremorsense, ortruesight)
Item Properties
These properties are available on items in addition to the actor properties above.
@item.circle- Ring at which a spell is being cast@item.uses.max- Maximum item uses.@item.uses.spent- Spent item uses.@item.uses.value- Currently available item uses.@mod- Modifier for the primary ability associated with the item@prof- Proficiency for the item@scaling- Scaling value (starts at1for base usage)@scaling.increase- Number of scaling steps above baseline (starts at0for base usage)@spellcasting.dc- Spellcasting DC of class that granted the spell if used on a spell, otherwise highest DC